A level 1/10 opening setup where Black has a dominant force (2 Rooks, 1 Knight) against Red's limited pieces (2 Cannons + 2 Pawns). Analyzes the decisive tactics when Red must choose between attacking or defending, from the perspective of a straightforward grandmaster. Optimal ways to position the army to create unexpected counterattack opportunities for Red – where many believe it's 'inevitable defeat' but actually holds the secret to victory!